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Comment on (Literally) Drawing the HTML 5 Logo in Canvas with Javascript

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Click the redraw button a bunch of times while it's still drawing for an interesting effect.

Yep.. Apparently calling jquery ui's disable method doesn't disable the handler -- guess I should've read the docs...

Anyway, thanks for pointing it out. I will try to fix it when I get home. Before then, have fun with the "interesting effects". =)

How did you generate the "var levelX" arrays?

I would love to say that I made a very sophisticated automated tool for this.. but it was mostly just me hacking a simple script that lets me manually select coordinates and preview the lines; while console.log()ing the coordinates and copy-and-pasting into the arrays.

The "borders" for each layer are easier -- all the coordinates come from the SVG, after translating and scaling.

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