Skip to content

Comment on An Inside Look at Microsoft’s Newest Flight Simulator

Comments

TL;DR: New MS Flight Simulator features overhauled flight model, bringing it closer to (or up to par with) X-Plane; overhauled whole-planet scenery (again, parity with XP); still apparently no cross-platform support.

I’m a happy user of X-Plane 11, never used MS Flight Similator before. This update looks very enticing and may compel me to install Windows to try it out and potentially switch.

I wonder how well it does on navigation realism—compass drifting, radio (nav aids, ATC communications) and such. X-Plane frustratingly lacks realistic ATC in many non-US airports, resorting to “Top-level area controller”, and sometimes—admittedly rarely—IRL radio navaid frequencies I’d find online are not replicated within the simulator. If new MS simulator fares better in that regard, the switch may be imminent for me.

I’m also curious about VATSIM integration, but I’m not too fixed on it as something I’m yet to actually use.

Are you running X-Plane 11 with some terrain mods or something? I'm clicking through some Youtube videos of it and the terrain in X-Plane isn't even close to what's in this MSFS video.

I was only pointing out that the new MSFS has whole-planet terrain and many thousands airports, like X-Plane.

Whether the terrain looks better or not I don't know and frankly don’t care that much, it probably heavily depends on the setup as well.

I heard clouds in MSFS look better. If its weather doesn’t momentarily glitch out as it is being updated in accordance with real-life conditions, like what happens in X-Plane sometimes, that’d be nice to have too.

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.