Based on real world data, I wonder if this will get included in mapping products too? Maybe a Microsoft version of Google Earth?
I know it's called a flight simulator. but can you play and get enjoyment out it with only a gamepad? I don't know if I want to buy the right hardware for it until I've tried it.
I played the original flight sim with keyboard for like 6 years then I got a mouse and flying was soooooo much nicer that I begged my parents for a joystick.
That said, ch pro makes a cheap yolk and rudder set that is basically the defacto entry to flight sims. Otherwise a simple Logitech joystick is all you need. If anyone knows of force feed back yolks that don’t cost $10k, I am interested to find them (or start a kickstarter with a few folks to make it reality)
I meant is it fun to play with only a gamepad in contrast to a joystick and more specialized flight sim controls. Are people really playing this with keyboard and mouse?
I use a flight sim (X-Plane, though) with mouse and keyboard alone. For me it’s mostly about navigation realism and IFR, most of the time I’m adjusting heading bug and watching needles on the instruments, takeoff/landing and emergencies aside.
While realistic controls could be nice, you’d never feel complete immersion due to lack of changing (and potentially disorienting in some scenarios) gravity forces. To me the tradeoff is not worth it right now, I’d rather fly an actual plane when I can.
Yes, it’s really cool to be able to look up online the actual real-world area and airport charts with radio frequencies and all, plan your flight with something like SkyVector (free, no affiliation), and then reproduce it fully in the sim with actual weather and without relying on in-game map for hints.
To a bystander it may seem like watching paint dry, but it’s quite engaging and not so easy.
The worst (and/or most fun) is when you are in a cloud, lose your instruments/AP and suddenly notice your compass spinning like crazy (one time I forgot to switch the alternator on and the battery powering most of the instruments ran out, plus sims usually also have configurable random failures). It’s quite trivial to just lose track of your position as well at first.
I pick some old aircraft like Cessna Skyhawk usually, it has autopilot and most common instruments, but its AP is not so advanced that I’d have to spend a chunk of my time sitting around keying in data in order to fly it properly.
Comments
Based on real world data, I wonder if this will get included in mapping products too? Maybe a Microsoft version of Google Earth?
I know it's called a flight simulator. but can you play and get enjoyment out it with only a gamepad? I don't know if I want to buy the right hardware for it until I've tried it.
I played the original flight sim with keyboard for like 6 years then I got a mouse and flying was soooooo much nicer that I begged my parents for a joystick.
That said, ch pro makes a cheap yolk and rudder set that is basically the defacto entry to flight sims. Otherwise a simple Logitech joystick is all you need. If anyone knows of force feed back yolks that don’t cost $10k, I am interested to find them (or start a kickstarter with a few folks to make it reality)
yolk => yoke ?
Flight sims are much better with with a gamepad, than only keyboard/mouse.
I meant is it fun to play with only a gamepad in contrast to a joystick and more specialized flight sim controls. Are people really playing this with keyboard and mouse?
I use a flight sim (X-Plane, though) with mouse and keyboard alone. For me it’s mostly about navigation realism and IFR, most of the time I’m adjusting heading bug and watching needles on the instruments, takeoff/landing and emergencies aside.
While realistic controls could be nice, you’d never feel complete immersion due to lack of changing (and potentially disorienting in some scenarios) gravity forces. To me the tradeoff is not worth it right now, I’d rather fly an actual plane when I can.
Thanks, I guess I'll give it a go when it's released then. It looks interesting.
Yes, it’s really cool to be able to look up online the actual real-world area and airport charts with radio frequencies and all, plan your flight with something like SkyVector (free, no affiliation), and then reproduce it fully in the sim with actual weather and without relying on in-game map for hints.
To a bystander it may seem like watching paint dry, but it’s quite engaging and not so easy.
The worst (and/or most fun) is when you are in a cloud, lose your instruments/AP and suddenly notice your compass spinning like crazy (one time I forgot to switch the alternator on and the battery powering most of the instruments ran out, plus sims usually also have configurable random failures). It’s quite trivial to just lose track of your position as well at first.
I pick some old aircraft like Cessna Skyhawk usually, it has autopilot and most common instruments, but its AP is not so advanced that I’d have to spend a chunk of my time sitting around keying in data in order to fly it properly.