The idea is great, but seems the implementation (when playing a game) doesn't quite work out well from an UX perspective. I kept struggling to move pieces, while the AI was able to move multiple pieces in a few seconds.
Perhaps I wasn't holding it the right way, but it's something I'd want to play against friends in the future. Great stuff paladin314159!
Are you playing on your phone? I never really solved the UX problem on mobile because of the necessary speed/accuracy of moves. The original game was only on PC.
Not the original poster, but I tried it from my phone. I found it sort of playable. Pieces mostly moved where I wanted them to. The ai does seem to be able to move more pieces than would be humanly possible at a time though. I started, I moved one pawn and in the same time the ai moved 5 pawns and a knight simultaneously. It would be fun against a human opponent using the same kind of device I think.
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The idea is great, but seems the implementation (when playing a game) doesn't quite work out well from an UX perspective. I kept struggling to move pieces, while the AI was able to move multiple pieces in a few seconds.
Perhaps I wasn't holding it the right way, but it's something I'd want to play against friends in the future. Great stuff paladin314159!
Thanks for the feedback!
Are you playing on your phone? I never really solved the UX problem on mobile because of the necessary speed/accuracy of moves. The original game was only on PC.
Not the original poster, but I tried it from my phone. I found it sort of playable. Pieces mostly moved where I wanted them to. The ai does seem to be able to move more pieces than would be humanly possible at a time though. I started, I moved one pawn and in the same time the ai moved 5 pawns and a knight simultaneously. It would be fun against a human opponent using the same kind of device I think.
This was on my laptop, phone took too long to load.
Yeah. And when both(human and AI) move pieces simultaneously, the AI always gets it. (Even if I started first). Is this a rule?
I had the same problem. Was I trying to drag pieces the wrong way? I'm using a MacBook touchpad and not a mouse.