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Comment on When A Game Designer teaches a College Course: No Grading, just Levelling Up

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My high school sociology teacher implemented a point-based system that everyone but a few complainers loved. (And so he was forced for the next year to axe it or quit.) It was simple, clear, harmful to procrastination yet beneficial to laziness at the same time. Everyone starts at 0, an F, you optionally do various assignments throughout the term and gain points, and if at the end you have enough points you can cruise. Oh, and points over 100 rolled over to the next term.

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