That's basically the extent of the copy protection we use. The idea is that pirates probably aren't going to buy your app anyway, and any significant time you spend trying in vain to beat them is time taken away from fixing bugs, writing new features, sales or support of actual customers. Since most of us are one person shops, the tradeoff is pretty obvious.
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That's basically the extent of the copy protection we use. The idea is that pirates probably aren't going to buy your app anyway, and any significant time you spend trying in vain to beat them is time taken away from fixing bugs, writing new features, sales or support of actual customers. Since most of us are one person shops, the tradeoff is pretty obvious.