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Comment on Mac App Store DRM broken (Here's how)

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So they didn't bother to try here or on iOS. Honestly, not particularly surprising: any DRM will be broken eventually (even their own heavily-obfuscated iTunes FairPlay DRM).

(Edit: apparently this is the fault of Angry Birds. I bet it's going to be very simple to actually crack, though, so my point still stands.)

Without record labels forcing DRM, it's just a lot of effort for something that will be cracked, and only prevents the pirates who probably wouldn't pay anyway from using the apps.

However, with this weak DRM, and expressly disallowing additional DRM, they have shown that the Mac App Store is not about much of the existing Mac software. You're never going to get Microsoft, Autodesk, or Adobe in that kind environment, at least for their flagship products.

> You're never going to get Microsoft, Autodesk, or Adobe in that kind environment, at least for their flagship products.

Indeed, although it's maddening. Haven't MS/Adobe noticed that their flagship products are on piratebay already, so there's no point forcing DRM on legal users only?

There's also the 30% to Apple that is going to keep them out of the App Store.

What's the cut taken by Apple Stores? (brick'n'mortar and online one, both stocking MS/Adobe products)

Probably similar to the cut taken by Best Buy or Amazon.

But MS/Adobe also sell directly, and they deal directly with large institutional clients like big corporations and universities, cutting discounted deals, site licenses, etc.

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