I think this might actually make it worse. While XBox Live, WoW, and others have been successful, I think most people expect to pay once for a program, and get to use it for free in perpetuity. There's strong resistance, at least amongst some segments of the population, to pay service fees. Oddly, I would have described gamers as being the ones least inclined to pay monthly fees, although they've been almost the biggest fee-payers, perhaps behind porn.
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I think this might actually make it worse. While XBox Live, WoW, and others have been successful, I think most people expect to pay once for a program, and get to use it for free in perpetuity. There's strong resistance, at least amongst some segments of the population, to pay service fees. Oddly, I would have described gamers as being the ones least inclined to pay monthly fees, although they've been almost the biggest fee-payers, perhaps behind porn.
So...you disagree with me, and the example you'd use to illustrate the social reasons behind your point is actually not a good one.
Um, thanks for mentioning it?
I was citing exceptions. For examples, see every other piece of software people pay for.