minor semantic quibble: I don't understand the use of the term "real-time" for this project. Can you elaborate on which definition is your project using, and how it applies?
In this case real-time in the sense that one can adjust parameters and (for not too many points) get an instant result instead of an image on disk. Additionally, I used all components to have it displayed with an adjustable fps count (OpenGL based rendering).
But I see, that the meaning of real-time is a bit biased. Any suggestions?
Comments
awesome project and beautiful visual result!
minor semantic quibble: I don't understand the use of the term "real-time" for this project. Can you elaborate on which definition is your project using, and how it applies?
Thanks, that means a lot :)
In this case real-time in the sense that one can adjust parameters and (for not too many points) get an instant result instead of an image on disk. Additionally, I used all components to have it displayed with an adjustable fps count (OpenGL based rendering).
But I see, that the meaning of real-time is a bit biased. Any suggestions?
"Interactive"?
Right. Must have slipped me, fits a lot better, I agree! Next time..