If they weren't dumb, either there'd have to be great care taken to make sure dumb != harder, or I'm not sure how people would win. There are better players than me, but I'm not terrible, and especially since Elbereth got nerfed (then thankfully only semi-nerfed), I'd bet I'm getting out of the early game an average of only 1 in 5 times (and ascending only half of those).
It's not as if I want them to be smarter and harder, but levels like The Castle are simply a pile of completely different and unrelated monsters with a single objective: to destroy you!
But I don't know what a different implementation would look like.
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If they weren't dumb, either there'd have to be great care taken to make sure dumb != harder, or I'm not sure how people would win. There are better players than me, but I'm not terrible, and especially since Elbereth got nerfed (then thankfully only semi-nerfed), I'd bet I'm getting out of the early game an average of only 1 in 5 times (and ascending only half of those).
It's not as if I want them to be smarter and harder, but levels like The Castle are simply a pile of completely different and unrelated monsters with a single objective: to destroy you!
But I don't know what a different implementation would look like.