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Comment on NetHack 3.6.2parent

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I've got pathos, I could be wrong but I think it was designed for mobile originally wasn't it and only based on nethack's rules not a port of the original?

I was referring more to roguelikes originally designed for keyboards and adapted to touch ui rather than ones designed around it from the beginning.

Just for a game with the complexity of nethack, that expects a full keyboard full of controls(with modifier keys), originally designed around a bare terminal, they found a particularly efficient and intuitive(for me at least) solution, especially compared to other ports i've played.

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