Ok but, what's the byte size of 10MLoc, and how many process executions per build - since these were actually the metrics used. My experience is that lines of code don't actually take up that much space.
Depends largely on how the code is structured with C++.
There's the number of compilation units within a lib vs overall. Typically you can parallelize within a module, but not externally unless you have some smarts.
Edit: I use module in this sense as a producible result, not the future language concept of modules.
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Ok but, what's the byte size of 10MLoc, and how many process executions per build - since these were actually the metrics used. My experience is that lines of code don't actually take up that much space.
Depends largely on how the code is structured with C++.
There's the number of compilation units within a lib vs overall. Typically you can parallelize within a module, but not externally unless you have some smarts.
Edit: I use module in this sense as a producible result, not the future language concept of modules.