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A UX designer or UI artist should absolutely be concerned with these things. Every UI artist I know has asked "How do I do 9-slicing?" on day one.

I try to put as much power in the hands of the UI artist; if they have full control and an accurate preview (or better yet, WYSIWYG) then they can iterate on the screens without my involvement, and turn in something beautiful that I just need to connect to the actions / data sources.

a person who spends his time thinking about character's emotion, colour balance, human anatomy and other art-related issues Non Sequitur. Those are character artist concerns, not UI/UX artist concerns.
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