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Comment on Developing for Android is like being a demonetized YouTuberparent

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Anecdotally, 75% of my sales are on Android and only 25% on iOS.

That pretty much mirrors each platform's market share

https://www.macworld.co.uk/feature/iphone/iphone-vs-android-...

In my experience very few people can say that. With all of the apps (games, line of business apps, audio visual apps) I've been involved with 90% of the sales/installs were iOS and 10% Android. IMO Android is rarely worth supporting for most apps. Not to mention huge piracy rates.

Interesting...is the app exactly the same on both platforms and the same price (assuming it is paid)?

I am interested to see if it's worth porting some of my iOS apps to Android.

App functionality and price are identical. It's a very niche app with dedicated community though, so piracy is not such a big factor.

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