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Dang, hadn't heard that. Well, at least the next Bethesda RPG will have a decent engine to build on...

I think that's the main reason Zenimax wanted them. They can use id as their internal engines team and get incredible tech for their other companies. Personally, I love that idea, being an old-school Bethsoft fan; they've always had incredible designers, but their engine tech has always been either a poor in-house engine, or a hacked apart version of an existing engine (e.g. NI, now Gamebryo).

I can't wait to see TES5, running on an id engine.

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