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Comment on Chris Crawford on Mortality

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There are hundreds of games that revolve around stories, and always have been. Not sure what is so special about the OP's approach.

In those games, the plot is either pre-written, or based on fixed branching trees, like the choose-your-own-adventure books. In Storytron, the plot is dynamic, based on the user' actions in a dramatic environment.

Ah ok. Sounds interesting.

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