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Comment on Chris Crawford on Mortalityparent

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I had to google him to find out who he was. That is not someone who is committed to his craft.

What!?

Google is in many ways a measure of popularity and relevance, not commitment. Chris and the games industry have gone in completely different directions. He is no longer interested in writing games for the same reasons that I no longer play games.

He's off writing what he loves. Saying that others have contributed far more is a lot like comparing DHH to _why and suggesting that DHH has contributed far more to Ruby than _why. Yes, of course, but how does that diminish _why?

I would argue that relevance is exactly what he's looking for though.

Well, maybe. If I'm a musician, and I want to be relevant, I can drag the world over to my music or drag my music over to the world. It may be that becoming "relevant" means making pop music.

I can't speak for him, but if he wants to stay true to his vision, the most likely outcome is to influence the world to come a little closer to where he is. Dragging himself over to where the games industry is today would mean making games that aren't very Chris Crawford at all.

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