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Comment on Tell HN: Uptick in mean-spirited commentsparent

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Lets hide all karma.

Lets keep the up/down voting arrows, and let the karma operate in the background in the usual way (percolating good comments/submissions to the top, and letting bad comments fall through). But lets just not show karma. Anywhere. Thus keep the quality of submissions/comments the same, and keep the eyeballs focused on what really matters: good articles and good comments.

I think this is the best approach, too, and is one of the tactics I'd decided to use when building a forum one day.

If we assume that any displayed score is going to trigger some amount of gaming motivation in most people, then displaying scores of any kind contributes to a rise in game behavior versus social behavior.

This is really the best solution because it creates disincentive for upvoting "on the bandwagon," as so often occurs.

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