Thousands of special-purpose, minimally-featured, embedded systems. You don't notice them because they are invisible, and they are invisible because they "just work". For high-enough volume products they have a decoder chip or section of a gate array, but most are low-volume and can barely afford the ROM for the code.
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Being a decoder, they probably place a high priority on having the widest possible platform support. C is still top dog in that respect.
I'm curious, what kind of platforms do you have in mind, that
a) can be targeted by C, but not by Rust
b) provide enough performance to make porting a next-gen video decoder a worthwhile exercise?
Thousands of special-purpose, minimally-featured, embedded systems. You don't notice them because they are invisible, and they are invisible because they "just work". For high-enough volume products they have a decoder chip or section of a gate array, but most are low-volume and can barely afford the ROM for the code.