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Comment on GitHub's game jam returns next month

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I did some work at my previous job building a slot machine game in Phaser 2. I'd never done game dev prior to this but found it really simple to pick up.

From the knowledge I gained in this, I was able to make a simple infinite scrolling game, package it up with cocoon and release it into the iOS and Android stores all within a day from my bed on a Sunday. It wasn't the best game ever but amazing to be able to get something out there so fast (I am a JS dev)

I've not done any game dev since but may use this jam as an excuse to take a stab at Phaser 3

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