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Comment on Show HN: Strife, a 2D game library for Goparent

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Anyone doing HTML 5/Flash like games in Go doesn't need to worry like if they are writting the next Fortnight in Vulkan.

This is why I've been careful to say "CPU-intensive workloads" and not "games", because not all games are CPU-intensive workloads.

You weren't careful to say it in this subthread though. I had a whole response written up to talk about how you're being completely unreasonable with regards to most gaming projects before I saw this clarification. Now all that effort is wasted! ;)

Ah, sorry I missed it.

Then I fully agree with you.

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