Comment on Show HN: Strife, a 2D game library for GoparentComments−galangalalgol7yIts my understanding that the throughput was intentionally sacrificed for low GC pause times.−pcwalton7yCorrect. That is not the decision I would have made, and it's especially relevant for CPU-intensive workloads.
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Its my understanding that the throughput was intentionally sacrificed for low GC pause times.
Correct. That is not the decision I would have made, and it's especially relevant for CPU-intensive workloads.