Comment on How to take 7 years to ship a betaComments−severine8yBonus temporal adjustment points can be obtained by posting retrospective parody articles to Hacker News the day before your game comes out.Some highlights:365 days of pixel art109 points eigenbom 3 years ago 34 comments(https://medium.com/@eigenbom/365-days-of-pixel-art-f6131f280...)A game whose source code fits in one tweet162 points eigenbom 3 years ago 51 comments(https://github.com/omnus/tiny-twitch)I'm 2 years into development of my sandbox game, Moonman128 points eigenbom 5 years ago 71 comments(http://bp.io/post/1501)Ask HN: What are some poorly written but very successful open source software?35 points eigenbom a year ago 32 comments3.5 years of open development for a procedurally-generated adventure game15 points eigenbom 3 years ago 4 comments(http://forums.tigsource.com/index.php?topic=21997.0)Moonman: 3 Years of Solo Gamedev and 2 Left to Gohttps://news.ycombinator.com/item?id=901178713 points eigenbom 3 years ago 8 commentsI'm a dad11 points eigenbom a year ago 9 comments
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Some highlights:
365 days of pixel art
109 points eigenbom 3 years ago 34 comments
(https://medium.com/@eigenbom/365-days-of-pixel-art-f6131f280...)
A game whose source code fits in one tweet
162 points eigenbom 3 years ago 51 comments
(https://github.com/omnus/tiny-twitch)
I'm 2 years into development of my sandbox game, Moonman
128 points eigenbom 5 years ago 71 comments
(http://bp.io/post/1501)
Ask HN: What are some poorly written but very successful open source software?
35 points eigenbom a year ago 32 comments
3.5 years of open development for a procedurally-generated adventure game
15 points eigenbom 3 years ago 4 comments
(http://forums.tigsource.com/index.php?topic=21997.0)
Moonman: 3 Years of Solo Gamedev and 2 Left to Go
https://news.ycombinator.com/item?id=9011787
13 points eigenbom 3 years ago 8 comments
I'm a dad
11 points eigenbom a year ago 9 comments