Comment on How a Diablo expansion led to behind-the-scenes troubleparentComments−badlucklottery8yAnecdotal: from talking with my friends who still work in game dev, something management calls "agile" is relatively common. Lean developer staffing makes having much agility in practice kind of tough.
Comments
Anecdotal: from talking with my friends who still work in game dev, something management calls "agile" is relatively common. Lean developer staffing makes having much agility in practice kind of tough.