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Diablo 3 does not have a recurring fee so it is not relevant how many active players it has; the only relevant metric is units sold.

the only relevant metric is units sold.

That's an arbitrary statement. The only relevant metric is revenue outside of whatever bars you would like to matter. Over time, units sold is a poor return and D3 was disappointing against every prediction beyond units sold. It was a disaster, in comparison to the recurring success of PoE.

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