Comment on Writing a Portable CPU/GPU Ray Tracer in C#parentComments−Const-me8yI'm not sure if anything exists for OpenGL today.A few years ago Crytek open sourced this: https://renderdoc.org/I’ve mostly used the tool with DX11, but they also support OpenGL, GLES and Vulkan.
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A few years ago Crytek open sourced this: https://renderdoc.org/
I’ve mostly used the tool with DX11, but they also support OpenGL, GLES and Vulkan.