This was more then 20 years ago (this hurts). There are many ways one could imagine to change these rules today in the way the killing is performed. Since most people have today phones with numeric camera capture devices, killing could be changed into taking a picture of the target in a particular condition. For instance one variant could be called paparazzi where the hitman is a team of two players of opposite sex randomly combined that will have to cooperate. The killing could be taking a picture of a stolen kiss on the cheek or a photo bombing which could become a parallel contest. Replace the umbrella by a big colorful hat or anything alike which attracts attention and is funny. Those games should of course always respect the law, culture and rules of the place and require explicit (signed) prior consent of the players. The target should then be implicitly given ownership of the photo by game rules and be able to decide of their use. People should never be/feel constrained to play the game.
So the first fundamental rule of such type of real life games should be respect of the players and social context.
In the virtual worlds (i.e. WoW) one can erase the avatar and create a new one from scratch. In real life this is not possible, and interferences with other activities (family, study and professional) may become devastating by accident or youth naivety. Organizers should take their responsibility very seriously. Otherwise the limit is just imagination. The first aim of such type of game is to be fun and provide good laughs and catalyze social contacts.
In some contexts where ostensible extravagant behavior is not tolerated, i.e. army, business, the game could be changed into assigning a random secret (i.e. word) to each player with the hitman playing then as a spy that has to find out that secret by any means (except water boarding of course, although...). This could be a good game to entertain people and be useful by training their vigilance to what they say and where, etc.
The business idea could then be to provide a web service to manage the game, assign random secrets (i.e. word, object, concept) and a mean for the spy to check his finding with eventually a limited number of tests. This type of game could help socialize but also contribute to train people to hold defense/trade secrets.
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This was more then 20 years ago (this hurts). There are many ways one could imagine to change these rules today in the way the killing is performed. Since most people have today phones with numeric camera capture devices, killing could be changed into taking a picture of the target in a particular condition. For instance one variant could be called paparazzi where the hitman is a team of two players of opposite sex randomly combined that will have to cooperate. The killing could be taking a picture of a stolen kiss on the cheek or a photo bombing which could become a parallel contest. Replace the umbrella by a big colorful hat or anything alike which attracts attention and is funny. Those games should of course always respect the law, culture and rules of the place and require explicit (signed) prior consent of the players. The target should then be implicitly given ownership of the photo by game rules and be able to decide of their use. People should never be/feel constrained to play the game.
So the first fundamental rule of such type of real life games should be respect of the players and social context.
In the virtual worlds (i.e. WoW) one can erase the avatar and create a new one from scratch. In real life this is not possible, and interferences with other activities (family, study and professional) may become devastating by accident or youth naivety. Organizers should take their responsibility very seriously. Otherwise the limit is just imagination. The first aim of such type of game is to be fun and provide good laughs and catalyze social contacts.
In some contexts where ostensible extravagant behavior is not tolerated, i.e. army, business, the game could be changed into assigning a random secret (i.e. word) to each player with the hitman playing then as a spy that has to find out that secret by any means (except water boarding of course, although...). This could be a good game to entertain people and be useful by training their vigilance to what they say and where, etc.
The business idea could then be to provide a web service to manage the game, assign random secrets (i.e. word, object, concept) and a mean for the spy to check his finding with eventually a limited number of tests. This type of game could help socialize but also contribute to train people to hold defense/trade secrets.
Have fun...