The original Xbox was way ahead of the other media centers I knew of at the time (2004-2010,roughly):
* CD/DVD player
* upgradeable HDD
* 1080i output (though I mostly used RCA connectors, and I don't think you can decode 720p+ with it)
* quite cheap compared to a fully fledged computer
* trough XBMC, integrated games library management, with native and emulated titles
* and of course, the plethora of add-ons and protocols Kodi supports to this day
And though it was big and heavy, it had an integrated PSU.
This was before raspberry pi was a thing, mind you. The alternatives were expensive (~€200) hard disk enclosures that couldn't do a fourth of this. I would have kept on using if it wasn't for its inability to cope with HD formats, and wouldn't be surprised to learn that it helped to promote the console quite a bit.
Even that is ok.
I even found a App that used Ghostscript that way (a bigger one) And the Ghostscript guys said it's ok. You can basically just replace the Transcoder with newer versions by just putting a new dll/exe there, which makes it gpl compliant.
Plex took an existing project available for use under license and modified it into a proprietary branch. If you have ever studied the history of Unix you will realize that this is extremely common. If you take an existing invention and improve it, its a new invention.
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Because Plex actively courted the Roku's and the Amazon's of the world while Kodi was content to just make great, free software.
To boot, Plex began as a fork of XBMC (Kodi's name at the time). Which, given Kodi's GPLv2 license, probably puts Plex out of compliance.
Ah, XBMC... I still have an original Xbox that I modded to specifically run XBMC collecting dust in my spare room. It definitely has come a long way.
The original Xbox was way ahead of the other media centers I knew of at the time (2004-2010,roughly): * CD/DVD player * upgradeable HDD * 1080i output (though I mostly used RCA connectors, and I don't think you can decode 720p+ with it) * quite cheap compared to a fully fledged computer * trough XBMC, integrated games library management, with native and emulated titles * and of course, the plethora of add-ons and protocols Kodi supports to this day
And though it was big and heavy, it had an integrated PSU.
This was before raspberry pi was a thing, mind you. The alternatives were expensive (~€200) hard disk enclosures that couldn't do a fourth of this. I would have kept on using if it wasn't for its inability to cope with HD formats, and wouldn't be surprised to learn that it helped to promote the console quite a bit.
It was noisy as hell (from the fan) too.
Those were the days. I discovered my passion for computers by modding that console and unlocking its hidden potential. Modern day magic.
Looks fine to me: https://github.com/plexinc/plex-home-theater-public
My mistake, I was getting it confused with their use of FFMPEG:
https://forums.plex.tv/discussion/141186/possible-gpl-violat...
https://forums.plex.tv/discussion/141186/possible-gpl-violat...
Even that is ok. I even found a App that used Ghostscript that way (a bigger one) And the Ghostscript guys said it's ok. You can basically just replace the Transcoder with newer versions by just putting a new dll/exe there, which makes it gpl compliant.
Plex Home Theater (a client) was/is a fork of XBMC. I'm not aware of the server having it's roots in XBMC but I could be wrong.
Plex began by pirating XBMC, and now has the gumption to charge me $5 a month to share my pirated media with the internet at large.
Plex took an existing project available for use under license and modified it into a proprietary branch. If you have ever studied the history of Unix you will realize that this is extremely common. If you take an existing invention and improve it, its a new invention.