Since it looks like that all your apps are free, do you use iAds somewhere?
If you plan to build new paid apps, what about promoting them to your existing user base?
That's definitely not bad considering that from what i read is not so easy anymore to sell apps in the store. But considering that the app is on the store since '09 it isn't one of those big instant AppStore hits, so i guess that the OP is aiming at seriously start building an app that has some potential to become one of those. Additional info would be appreciated.
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Since it looks like that all your apps are free, do you use iAds somewhere? If you plan to build new paid apps, what about promoting them to your existing user base?
There is at least one premium app there, brain tuner premium. That has 87,000 'new customers' (whatever it means by new?) so around $87,000 revenue.
That's definitely not bad considering that from what i read is not so easy anymore to sell apps in the store. But considering that the app is on the store since '09 it isn't one of those big instant AppStore hits, so i guess that the OP is aiming at seriously start building an app that has some potential to become one of those. Additional info would be appreciated.
He charges for at least four of his apps -
http://itunes.apple.com/app/wordbreaker/id322472501?mt=8
http://itunes.apple.com/app/pitch-pipe/id290029129?mt=8
http://itunes.apple.com/app/opensesame/id336671252?mt=8
http://itunes.apple.com/us/app/color-identifier/id363346987?...