Person-silhouetting seems more difficult to do well than content-replacing. I wonder how this falls apart in complex scenarios? Still, an interesting idea.
Yeah agreed. Smooth replacement of content is great, but I think you could easily build seam carving into this. The hard part is doing the person-detection in the first place.
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Seam carving? http://www.youtube.com/watch?v=vIFCV2spKtg
Person-silhouetting seems more difficult to do well than content-replacing. I wonder how this falls apart in complex scenarios? Still, an interesting idea.
Patch match: http://www.youtube.com/watch?v=otAbvtiabeY
Yes, that's the main one I was thinking of, thanks. The seam one also I had in mind.
Yeah agreed. Smooth replacement of content is great, but I think you could easily build seam carving into this. The hard part is doing the person-detection in the first place.