Is a game "not open source" if all the business-logic code and game assets are open-source, but it relies on a closed-source engine (that it doesn't ship with)?
Depending on a closed-source engine at all by definition makes the game not open source, when you consider "the game" from both a developer and user point of view.
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Depending on a closed-source engine at all by definition makes the game not open source, when you consider "the game" from both a developer and user point of view.