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Comment on How I sold 172 copies of my HTML iPad app in the first 8 daysparent

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The life cycle is weeks; you probably need several apps in the store at various stages of lifecycle, and several more in development simultaneously to "make a living"

Hmm that sounds suspiciously like a full time job.

The life cycle is weeks...

Only if your plan to make money is to make a cheap, one-time-use $.99 app. If you're working in a niche or two, you can make $100/day, consistent for months/years.

Thats firsthand experience, by the way. Not me blathering on about what I think is possible.

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