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Comment on How I sold 172 copies of my HTML iPad app in the first 8 days

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"If you are thinking of building an iPhone/iPad app I would set aside one-two weeks just to navigate the certification process, and setting up all the legal stuff that you need to have set-up just to be able to sell games (rather than give them away for free)."

Uhhh seriously?!

I know the certificate/provisioning profile stuff was broken and hard to get right in the beginning. Like 2 years ago. But now you spend 3 minutes in a Wizard and you have setup your certificates and profiles.

This popped out at me as well. Especially with recent versions of Xcode, the process is incredibly simple. Run the wizard, download the files it gives you, and then open them. Boom, you're ready to run the app on your device and submit it to the store.

Sure, parts of the process are now a lot easier (and Google-able), but getting everything together for the first time would still a bit of an overwhelming process.

1-2 weeks is very extreme though.

Yeah, 2 years ago, when I first set this up, it was a hair pulling experience and took me a solid evening to get sorted. Now it's literally a 10 minute job

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