Normal deployed apps are. Here though, the app that's actually running is the Xamarin Live Player which comes with an IL interpreter. In the normal cycle of Xamarin iOS development from Windows, the DLLs are compiled, and then there's another step where they are AOT compiled to ARM assembly on the Mac. In this case though it avoids the step of compiling on iOS, it just builds the DLLs and sends them to the device.
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Normal deployed apps are. Here though, the app that's actually running is the Xamarin Live Player which comes with an IL interpreter. In the normal cycle of Xamarin iOS development from Windows, the DLLs are compiled, and then there's another step where they are AOT compiled to ARM assembly on the Mac. In this case though it avoids the step of compiling on iOS, it just builds the DLLs and sends them to the device.
This is my best guess of what's happening based on this article: https://arstechnica.com/information-technology/2017/05/xamar...