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Comment on A one-side-project-per-month challenge

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The comments here are borderline nonsense. I kept up a pace of releasing a working web widget (didn't charge for them, but all meant to be useful) every four days for months. Last year I released at least three dozen without burning out and honestly probably would have been happier releasing more.

One for-pay product a month would be pretty reasonable, as long as you set expectations well. Sound hard? "Costs $3" sets the expectations correctly.

The amount of scaling back on ambition here is bizarre. This isn't shooting for the moon.

Now, marketing, that's something that takes time. I have no words of wisdom there.

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