I think the REAL Starcraft 2 startup challenge would be launching a website that provides a service to the Starcraft2 or esports community.
I wonder if there will be someway to hack custom sc2maps to send gamestate information to a web server instead of staying sandboxed in. Providing users with high score information for a competitive custom game or updating their performance in some sort of MMO.
One lowtech solution could be to have bots auto-host official games, send the replay file to the server when the game is complete, parse the replay file and extract player performance, and update the database. Methods that don't involve a bot as a dummy-player wold be ideal, I haven't thought of one yet though.
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I think the REAL Starcraft 2 startup challenge would be launching a website that provides a service to the Starcraft2 or esports community.
I wonder if there will be someway to hack custom sc2maps to send gamestate information to a web server instead of staying sandboxed in. Providing users with high score information for a competitive custom game or updating their performance in some sort of MMO.
One lowtech solution could be to have bots auto-host official games, send the replay file to the server when the game is complete, parse the replay file and extract player performance, and update the database. Methods that don't involve a bot as a dummy-player wold be ideal, I haven't thought of one yet though.