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Also, Socket.IO fallbacks to flash and other non-socket methods (htmlfile, xhr polling, xhr multipart, more to come), while conserving a WebSocket-like API. And you can implement any protocol you want on top of it (such as STOMP, Bayeux, XMPP).

It's usually writing a good server that is the pain point here.

http://github.com/Rosepad/Socket.IO-node/ powered by Node.JS, check out the basic chat app in 10 LoC

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