This is neat as a personal project restricted to WebGL and real-time.
The state-of-the-art in commercially available cloth/clothing creation simulation these days is Marvelous Designer and it is available for ~$400. It does produce results that are pretty phenomenal and hard to tell from real-life.
Comments
This is neat as a personal project restricted to WebGL and real-time.
The state-of-the-art in commercially available cloth/clothing creation simulation these days is Marvelous Designer and it is available for ~$400. It does produce results that are pretty phenomenal and hard to tell from real-life.
http://www.marvelousdesigner.com
http://www.marvelousdesigner.com/product/features
http://www.marvelousdesigner.com/cases/
Their collisions are ok... I like this stuff from Disney: https://www.youtube.com/watch?v=uHfQL5UjXhk
Those knots are gnarly!
That is beautiful. This one also impressed me, modeling individual yarns: http://www.gmrv.es/~gcirio/pdf/YarnLevelWovenCloth_SIGASIA20...
this is most likely ray traced, ie, not computed in real time and not on the client computers
From same company, but geared towards fashion industry: https://clo3d.com/