Part of the "problem" is that networks (even networks that span the globe) are too reliable these days. If a developer is developing network services, all they see is an input stream and an output stream. And that's all that matters 99% of the time. But add 0.1% loss, and all hell breaks lose because people don't understand the implications and rules governing the underlying protocols.
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Part of the "problem" is that networks (even networks that span the globe) are too reliable these days. If a developer is developing network services, all they see is an input stream and an output stream. And that's all that matters 99% of the time. But add 0.1% loss, and all hell breaks lose because people don't understand the implications and rules governing the underlying protocols.