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Implementing a Go player using neural networks and reinforcement learning is really fun and taught me a lot about how said techniques work. I only covered the (much easier) 9x9 board, but would recommend it as an exercise to those interested :)

I've had this in my backburner for some time already (I'm actually an avid 9x9 player and have lots of games already available for an initial training, but probably not enough to get a decent player just out of a neural network)

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