Whenever I've played a flying simulator, if I've put the plane upside down, to maintain altitude I need to push the joystick forward. In an upright plane it would cause a nose dive, on an upside down plane, it creates lift. Due to it's not optimal aerodynamics, it also requires more thrust to maintain. Basically you are changing the shape of the wing to compensate for the non-conventional position.
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Whenever I've played a flying simulator, if I've put the plane upside down, to maintain altitude I need to push the joystick forward. In an upright plane it would cause a nose dive, on an upside down plane, it creates lift. Due to it's not optimal aerodynamics, it also requires more thrust to maintain. Basically you are changing the shape of the wing to compensate for the non-conventional position.