I thought I put together a decent game, but I didn't have any knowledge of how to market, and no real desire to put the time in on that aspect. It made a sale a week for the first 2 years and is tapering off to a few sales per year. I think I will just drop it to free and eliminate the free version some time soon. Perhaps I should even release the source.
If you want to make money selling games you need to be prepared to put a lot of work in. Otherwise you should consider it to be buying lottery tickets which rarely works well.
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I thought I put together a decent game, but I didn't have any knowledge of how to market, and no real desire to put the time in on that aspect. It made a sale a week for the first 2 years and is tapering off to a few sales per year. I think I will just drop it to free and eliminate the free version some time soon. Perhaps I should even release the source.
If you want to make money selling games you need to be prepared to put a lot of work in. Otherwise you should consider it to be buying lottery tickets which rarely works well.
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