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Comment on Why NASA Switched from Unity to Blend4Webparent

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Unity's WebGL is still officially marked as being experimental, so it can't be expected to be a perfectly smooth experience. If Chrome uses more memory than other browsers, it is definitely not Unity's fault. Having access to the source code won't change anything. Chrome is behind the competitors right now when it comes to memory usage with WebGL, but that may change even in the near future.

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