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Comment on The History of Magic: The Gathering Online

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I've had a glance at MtG and my first thought was that this thing must be a nightmare to code with all the cards that change rules of the game. Anybody care to comment whether that's the case and how well did they cope with the complexity?

That part of the game (game rule logic) usually works (with some bugs) but the UI suffers from extremely poor UX and is unresponsive. This is endemic throughout the game including area where game rules aren`t being evaluated.

Add on poor server stability that causes players who paid to participate in events to get kicked out and loose due to the issues and the experience is horrible.

It`s a credit to the quality of the card game that such a crappy experience is even played at all.

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