Diablo 3 was one of the most successful game launches ever and well reviewed across the board. The RMAH was a fixable issue, Diablo 3's primary problem -- which is something every Diablo clone has also had to deal with -- is that the Diabloesque hack genre that was one of the dominant genres 15 years ago simply doesn't hold players the way other top games do. People come back to WoW becuase of the social stickyness and the frequent content updates. People come back to LoL because of the head to head gameplay. Diablo's offer of running the same content until your brain explodes to get that an item with slightly better random stats just isn't compelling in 2015.
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Diablo 3 was one of the most successful game launches ever and well reviewed across the board. The RMAH was a fixable issue, Diablo 3's primary problem -- which is something every Diablo clone has also had to deal with -- is that the Diabloesque hack genre that was one of the dominant genres 15 years ago simply doesn't hold players the way other top games do. People come back to WoW becuase of the social stickyness and the frequent content updates. People come back to LoL because of the head to head gameplay. Diablo's offer of running the same content until your brain explodes to get that an item with slightly better random stats just isn't compelling in 2015.