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ventare

2 karmajoined October 4, 2010On HN

SoloDev of redtoast.net, building Project Ilu, a sciency roguelite game about exploring, surviving, and evolving your vessel to harness a hostile environment. It is a simulation heavy, physics driven, 2d overhead game, where every single bit of matter and energy is part of the game, for you to leverage, or perhaps, merely survive.

https://redtoast.net

I'm also CTO of Cavrnus, Inc, a company making it easier to add synchronized, persistent, and/or live data to applications in Unity and Unreal.

https://www.cavrnus.com

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