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Ask HN: What's your Windows game development environment?

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After several years in mobile development, I have recently started game development for desktop systems. My Mac has been an awesome machine for mobile stuff, but it seems many powerful tools popular in game dev (like Visual Studio or RAD Debugger) are Windows-only. So I'm planning to try Windows for a few weeks.

What are your recommendations for a game development setup on Windows? Which IDE do you use? Do you use a separate debugger? Do you use WSL? How do you use Git? Any favorite tools or IDE plugins you cannot live without?

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