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A hobbyist's take on what it would take for a SOTA agent to beat Skyrim

jmacc93.github.io
2 pointsjmacc931 comment
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I've long thought a good challenge to aim development toward in machine learning is to make an agent that can finish Skyrim zero-shot, unassisted, in real-time. I'm just a hobbyist but I thought I'd try to see if I could figure out what this would look like

I'm very interested in this topic and if anyone is interested in talking about it, please let me know. You can also email me at joe_miller_93@protonmail.com

I'm thinking about trying to write and train a superagent (an agent composed of agents) for my next project. If anyone is interested in talking about that, again: let me know :)

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