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Kobold2D, easiest way to build 2D iOS games w/ physics

kobold2d.com
4 pointscavalcade1 comment
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Ooh, now this looks promising.

Having done Cocos2d development for a while now I like the sound of this and will definitely give it a try.

I'd be super impressed if there was built in support for shaders too (there is support in Cocos2d 2.0 but it's still in Alpha & not quite ready for prime-time). Oh and I really like the idea of a Project Upgrade Tool, it can be messy updating cocos2d projects.

Sounds good, well done!

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