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Cutting Jank and Load Times in the Cloud

stadia.dev
3 pointsdevadvance1 comment
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I haven't used Stadia, but I always thought the promise of doing automatic live optimizations for games as players play is a cool idea. Here they're doing it by pre-computing and caching Vulkan pipelines, some of which may never have been encountered before, so as soon as they're cached they improve the experience for all subsequent players.

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